About J Ross

J Ross has worked with Computer Modeling and Animation for over ten years with an extensive knowledge of several 2D and 3D programs. During those years he has worked on several projects dealing with computer generated cartoon animations, video game assets, architectural visualization projects, including community projects. J Ross has also done a book cover which he has won an award for.

Recently graduated from Full Sail University with a Bachelor’s Degree in Computer Science studying Computer Animation with a main discipline as a Environment/Prop Artist.

Programs Include:

  • Terragen
  • Real Flow
  • Photoshop
  • Gimp
  • Maya
  • zBrush
  • Blender
  • Marvelous Designer
    • Crazy Bump
    • Substance Painter
    • Make Human
    • After Effects

    • Nuke
    • V-Ray
    • Keyshot
    • Cycles


    Joe Ross

    Environment/Prop Artist

    Joe Ross is a Full Sail Graduate with a Bachelor of Science degree in Computer Animation. Joe began his long journey as a hobby, creating models of his favorite video games. Largely self-taught in modeling, texturing, UV mapping, and compositing, Joe has taken his passion for computer art and turned it into a profession. His dedication and professionalism allows him to offer a personal touch to your huge projects or an intimate touch to smaller jobs.


    You can download J Ross’s Resume here.